Don't Server Change now

World of WarCraft has an option to transfer your toons to another server. While normaly this is fine, I recommend currently not doing this because of some factors.


Notice players in your guild aren't online as much as they used to be? Notice raids are more and more canceled and progress isn't going smooth anymore? That's all because of the end of Cataclysm. Patch 4.3 was the last World of WarCraft: Cataclysm patch, and Dragon Soul was the last raid with of course Deathwing as the final boss.

Because Mists of Pandaria is coming "Soon", a lot of players decided to stop playing WoW for a while. This happened with Wrath > Cata too, and will happen in the future with Mists > ??. When Patch 5.0 hits live servers, I expect to see lots of people returning to WoW. Another factor with the declining people online, is the release of Diablo III. In my old alliance guild, a lot of players were waiting for Diablo and are now playing it. Even my own friends, who used to only play WoW, are fully Diablo addicted and aren't coming back to WoW untill Mists.

Because of these two reasons I do not suggest transferring a toon to another server with more players at this moment in patch 4.3. If you're planning on transferring a toon in MoP, then sure.. why would you wait? But you shouldn't change servers when your guild isn't bussy or your progress falls behind. Give it two/three more months untill MoP hits. Then, reconsider transferring your character(s).

What to do untill then?
  1. Level another toon. I almost finished leveling my paladin, and after that I'm planning on continuing with my warlock. Leveling can be done alone, and doing quests/dungeons rewards gold. 
  2. Make a character on another type of server. If your main server is full, and it's f.e. a PvE server, you might want to think about creating a character on for example a PvP server. This way, you can A) look how such a server is different from yours and B) start all over again! No heirlooms, no gold.. no nothing. For some a dream, for others a nightmare but definitely timefilling untill MoP.
  3. Change your main spec on one of your characters. I did this with my druid. I started collecting Agi gear with HP, and tried some BG's as Feral kitty. This was very challenging, because I had to learn a new spec, rotation and gear optimization. 
  4. Solo old content, for gold and achievements/mounts or for Transmogrification gear. 
  5. Do daily quests, for gold and reputation. This is really a time killer.
  6. Plan ahead for Mists of Pandaria. What character are you going to level first? Are you capping HP/JP before Patch 5.0? Are you going to level a pandarian? Remember, you can have 11 characters in MoP so don't delete a character!
  7. Try another game untill MoP if WoW is really boring. I recommend trying Diablo III, Rift and StarCraft II.

5 Diablo III tips for WoW Players

I started playing Diablo since yesterday (I know, rather late..) and I discovered some big differences between World of WarCraft and Diablo III in playstyle. Here are five tips for those WoW players out there, who are (like me) new to Diablo.
Diablo III is made by Blizzard Entertainment, the same company which created World of WarCraft. Diablo III is called a hack and slash game, while World of WarCraft is called a MMORPG. But because the game is of the same creators, there are some similarities between the two. I stumbled upon these 5 things, which you should be aware of as a World of WarCraft player.

1. You move by clicking, not WSAD!
The first major difference between Diablo III and WoW is moving around in the world. I'm used to using the W, S, D and A buttons on my keyboard. However, in Diablo III, you have to click in order to move to a certain point.

2. Hold your mouse if you're moving to one direction
This is something I first did wrong, but thanks to a tip I can prefend a mouse arm. HOLD YOUR MOUSE when you're moving to one direction! Stop clicking to every point you have to move, because you'll only get pain in your arm and neck. Just hold your mouse, it makes moving much easier in Diablo.

3. Attacks are done by clicking and 1-2-3-4
You don't use 1 till 9 for your basic attacks. Instead, your main attacks will be your left and right click buttons on your mouse. You'll get special abilities for buttons 1 to 4, which are used sometimes. Oh, and also important to remember: your health potion is on Q.

4. Don't click the tips away like in WoW
When creating a new character in World of WarCraft, you'll click through the tips as much as possible, or you've disabled them in the menus. However, if you're new in Diablo III, read all the tips so that you know what to do later. They're really helpful and provide basic information on for example talents or skills.

5. Keep walking, you'll find the quest eventually
Sometimes, the map will help you with your quests with a moving circle so that you know you have to move there. However, this isn't always the case. Read the quest objective and make sure you run the whole dungeon. And if you really can't find it, keep walking because you will get there eventually. Once you're there, doing it again will be much easier.

Diablo 3: First impression

I haven't been familiar with the Diablo franchise untill Diablo III was released. I purchased the World of WarCraft annual pass, and so I received Diablo III for free. Here's my first impression fo the dark and awesome game.


I've been playing WoW for some time now, so I'm used to using WSAD to move around. This was the first big new thing for me in Diablo III, you have to move with your mouse. At first, I clicked for every step I had to make. If I were to still do that, I would have a mousearm. Thankfully, someone gave the tip to hold the mouse so that your character moves in that direction. That helped a lot.


Secondly, the interface looks quite different than what I'm used too. There are many new things to discover in Diablo III for a WoW player, such as the skill tree or the achievements. Some things quite look like World of WarCraft, but other things are really strange or hard to find. I also have to get used to the fact that looting absolutely EVERYTHING isn't helpfull for your inventory. I'm just not used to having a full bag every 15 minutes since leveling my first WoW character.

I love the game already, because it's different and fun. I'm currently leveling a monk, which I enjoy because the fighting is quite active and it requires a lot of special moves. Fighting is another point for me to get used to, because I'm used to 1-2-3-4-5-6-7-8-9. Now, you have to click left or right for attacks, and sometimes you use 1-2-3-4. But so far I like Diablo III.

20 Days of WoW Blogging: Day 7

20 Days of WoW Blogging Challenge: Day 7» The reason behind my blogs name


Sorry that I missed a couple of days, I passed my examens so I had some celebrating to do! Today's topic on the 20 Days of WoW Blogging Challenge is the reason behind my blogs name.

I can be real quick about this one, because my blog is called 'My Gaming World'. In this blog, you're going to read about my world, my gaming world. I share as much as possible of the games I play, which include StarCraft II, Diablo III, World of WarCraft Cataclysm/MoP (beta), and more in the future.

What to do with Honor Points?

Isn't she lovely?
I PvP mainly with my Fire/Frost mage. I have the total season 11 Honor Point set, which means I don't have to save my HP for gear anymore. What can I do with those points? I'm close to 4000 HP again, which is the current cap (patch 4.3 Cataclysm). Here are my options.


1. Save HP for PvP Enchants
The Honor Quartermaster sells, next to ilevel 390/378 gear, enchants for your head and shoulder items. I currently have a 403 PvP head and 390 shoulders, so theoretically speaking I would only need 1 shoulder enchant. That's 2000 HP.

2. Buy heirlooms
To be honest, I already have most heirlooms for my alts. And those I would need, would be for 85 characters. So this option is for me a no-go.


3. Buy heirlooms for Mists of Pandaria
This option is more interesting, as I could look at intellect leather heirlooms for my future monk. However, I do have cloth intellect heirlooms and a lovely spirit mace. I think I'll manage the first 80 levels with those.

4. Buy transmogrification gear
This idea came to me earlier, because I did buy a staff the other day. I guess I could buy a set, and look old school awesome.

5. Buy cheap HP armor (like wands) and disenchant them
This is also a viable option, because disenchanting is currently very profitable since people get new gear quite  fast (LFR, Dragon Soul nerf and such). This option would reward maelstroms (more than buying them from the Honor trade goods).

6. Buy items from the Honor trade goods
This is also a good option, if you look at herbs, cloth and enchanting stuff (except for maelstroms). I love the herb bag with 20 random cataclysm herbs! If I have all my transmogrification stuff, I would go for either option 5/6.




20 Days of WoW Blogging: Day 6

20 Days of WoW Blogging Challenge: Day 6» My Workplace/desk


The first sentence in my head for this blog was "although this 20 Days of WoW blogging challenge doesn't have much to do with WoW..". However, I realised quickly that this subject has got everything to do with World of WarCraft! It took me a second to realise that everything happens on my computer. I write blogs, play World of WarCraft and listen to music a lot. Every day I spend a lot of time behind my desk, in my workplace.

A picture of my desk is above, and as you can see I have 2 computers. Well, actually I have 3 at this moment, which will soon change. My desk is in front of a window and has another desk next to it where my printer stands and where I throw stuff on. I usually have my iPad next to me, but I needed it to make the picture. For fun, I have a cactus which I water every 3 months.

20 Days of WoW Blogging: Day 5


20 Days of WoW Blogging Challenge: Day 5» Favourite item(s) in the game


Throughout all the expansions of WoW, lots of items are in the game. However, 2 of my favourite items in the game came in patch 4.2.

Leyara's Locket transforms your character into a druid of the flame. I love druids, I love the Firelands lore and I enjoyed doing the dailies of Firelands.

Flameward Hippogryph is my favourite mount and I cannot wait for all my characters to ride it in Mists of Pandaria!


My Opinion on Druid Armor forms

MMO-Champion.com released new pictures of an armored version of the Druid cat, bear and moonkin form. These armored forms will be available through the talent 'incarnation', which: "Grants a superior shapeshifting form appropriate to your specialization for 30 sec. You may freely shapeshift in and out of this form for the duration of Incarnation."

Three versions of the Tauren druid incarnation forms are following:



source: www.mmo-champion.com
My opinion on the talent
I love the incarnation talent, because it basically buffs your normal attacks and makes you look.. more interesting. I could see the use of this talent for PvP, when for example burning your enemies or a boss in Alterac Valley and such. 

The Moonkin bonus?
When an eclipse occurs, you do extra arcane/nature damage while in incarnation form. It's a lovely bonus, which will mostly be used in solar eclipse because of the wrath/starfire bonus. 

The Feral (pre-mop: Cat) bonus?
The kitty incarnation bonus is comparable with the subtlety rogue talent (pre-MoP) Shadow Dance, because a kitty will be able to use all the abilities which normally require stealth. This will be mainly useful in PvP. 

The Guardian (pre-mop: Bear) bonus?
A reduced cooldown for all melee attacks (1.5 sec.). Useful for burn phases on bosses.

The Restoration bonus?
I'm disappointed that we didn't receive anything extra as restoration, because we're stuck with the tree-form as being an incarnation bonus. Don't get me wrong here, I love the tree form (especially for bursthealing in PvP), but we're the only spec that don't receive anything fancy with this talent. If you didn't took the treeform in Cataclysm (and believe me, some people didn't), this talent will be yours to skip. 

My opinion on the armored version
Looking at all the pictures MMO-Champion posted, I kinda like the armored version of the troll moonkin. I find the cat form rather .. meh for trolls, but it suits the night elf kitties very well. The bear form looks extensive, guardian druids must use a lot of deoderant. 

Will I pick the talent?
Other choices in the level 60 Druid tier are 'Soul of the Forest' and 'Force of Nature'. I could see FoN being used in several raid fights, where these will be a lot of help. However, in FoN vs Incarnation, I think Incarnation will always win because incarnation has the same CD as FoN but gives in my opinion more DPS output. 

Now, Soul of the Forest vs Incarnation will be a very hard choice, because I love the bonusses SotF give. I think for restoration I'll go with Soul of the Forest in PvE and Incarnation in PvP. With balance, I'll go with incarnation, because it seems more  useful to me than the bonus SotF gives to moonkins. I'd rather have an extra button to click for f.e. burst phases. 

20 Days of WoW Blogging: Day 4

20 Days of WoW Blogging Challenge: Day 4» your best WoW memory




I'm not a classic World of WarCraft player, so I remember quite well how playing as a newbie was. At least, playing and learning through leveling. I tried healing on a good day on my Druid, but it wasn't really successful because I didn't know what spell to use on what occasion. I've learned healing thanks to my sister, who plays a priest as main since 2008. I love healing, healing is for me the most fun and I have a Druid, shaman, priest and paladin healer. For Mists of Pandaria, I'm definitely going to be playing a healing monk. I'm not sure what class though, I do not like the casting animations of the pandaren.

Back to the subject of my best WoW memory. Firelands was the best raiding experience for me personally, I loved the bosses and had TONS of fun with my raiding guild. Eventually, I reached 4 out of 7 heroic. So Firelands is my best raiding memory for World of WarCraft. For PvP, the best memory happened just last week. I had an amazing fight in the arena with a guildie. I played my resto Druid and she played an unholy DK. We queued for 2vs2 and got into a fight. We had to fight against a holy paladin and an elemental shaman. 

My first reaction was 'impossible!!!'. However, it was possible and it turned out to be an awesome fight. I reached 10k health around 3 times and the holy paladin looked unkillable, but after 5 minutes of shape shifting, crazy healing and gaining new mana, my guildie did the impossible and killed the holy paladin. I literally screamed and it felt so epic! This fight will certainly be my best arena WoW memory.

For questing, my best memory is the Uldum questline, because it was super fun and felt quite rewarding. Although some quests were buggy, it was really engaging and I managed to do them all.  For professions, my best memory is reaching archeology 525. I love the profession and it was super fun to search for fragments, and eventually get gold and experience for it. The 525 'ding' took some time, but was awesome. 

20 Days of WoW Blogging: Day 3

20 Days of WoW Blogging Challenge: Day 3» Your first day playing WoW


My first day in World of WarCraft: Cataclysm was 1 year ago. The first character I made was a blood elf male priest, because I love the starting zone for blood elves. I've played the game a lot at my sister, and for some reason I would always make a blood elf.

Unfortunately, the priest didn't last for long. I deleted it when it was around level 21. My WoW characters looked like this after I played for 2 weeks >>.

Non of these 4 have survived. After I started all these, I decided to delete my worgen druid and began leveling a night elf druid. I love night elves, they're so purple and fun! After leveling my (new) druid to 55, I decided to make a night elf death knight, which was deleted at level 71. Since then, I had around 3 DK's, all deleted. Untill I managed to get a dwarf to 85, which was later transformed in to a gnome.

I now have a goblin hunter (13), troll warlock (39), tauren paladin (76), gnome priest (85), gnome death knight (85), blood elf mage (85), goblin shaman (85), and my troll druid (85). The troll used to be the male night elf, but after the declining interest of the alliance guild, I decided to become a troll.

MoP: A look at Druid 90 talents

In this post, I'm going to take a look at the new level 90 Druid talents for the game World of WarCraft: Mists of Pandaria. I personally play a troll Restoration/Balance druid, and am currently experimenting with the feral spec for PvP. 

Mists of Pandaria brings in a lot of changes for all classes, including the druid class. The expansion brings a new talent system, removing the Cataclysm edition and bringing a 6 tier talent system. Every 15 levels, you get to choose a new ability or passive ability.

The talent tree for druids looks as following:














And the level 90 abilities are:





Now, let's have a look at the talents, how they work and what I would choose at this moment.


Heart of the Wild
When activated, dramatically improves the Druid's ability to perform roles outside of their normal specialization for 45 sec. This ability grants a diverse set of abilities, depending on your specialization. What this ability basically does, is making a druid more hybrid and more able to fill a diverse set of roles in PvE/PvP.

I can see this ability being AWESOME in PvP, because you now are able to do a fair share of attacks when shifting to catform as a restoration druid. I have this problem all the time in arena. When I shift to kitty form, my attacks are weak and only the interrupt is very powerful. I like this talent for PvP, but I'm not sure if I'm going to choose this in PvE scenarios. I'd rather stay focussing on healing, than shifting to a bear and tank some adds in a raid.

Dream of Cenarius: 
Wrath, Starfire, Starsurge, and melee abilities increase healing done by your next healing spell by 70%. Tranquility is not affected. Non-instant casts of Nourish, Healing Touch, and Regrowth increase the damage done by your next damaging spell by 70% or by your next melee ability by 30%. Each of these bonuses lasts 30 sec.

Again a nice talent for doing more than just healing/dps'ing. A moonkin can help the healers with a casual heal on for example the tank, and a restoration druid can dps for example burn fights as Spine of Deathwing. But to be honest, this will be a kinda PvP ability if you ask me. I'm not sure how raids will be in Mists of Pandaria, but this talent will be very useful in PvP.

Disentanglement:
This ability works the same as it currently does, making shapeshifting removing snares and slows. However, new in MoP is the 20% heal you'll receive when shapeshifting in for example a cat or bear as restoration. The 20% heal can only occur every 30 seconds.

Now if you ask me, the 90 druid tier is kinda PvP focust. However, Disentanglement could work on fights like Ragnaros where you have to run as a group towards another point (in the adds phase). I had to shape into a kitty and use stampeding roar. If, while having this talent, the shapeshift would heal me for 20%, my healing wouldn't suffer too much from shapeshifting. I could see this talent working on several raids, but it will be most useful in PvP situations for restoration.

Conclusion?
As the developers said themselves, the talent choice will be focust on the raid instance. So, for PvE I cannot really tell what I would choose at this point. For PvP, I would have to test Dream of Cenarius and Heart of the Wild, but my first choice (for arena) goes to disentanglement, just because I use it a lot currently in Cataclysm. Most arena fights start with me having to burst heal myself, and throughout the fight I have to shapeshift a lot. Disentanglement would work best with that playstyle, although I could see Heart of the Wild working if for example I can help with dps'ing the healer in cat form (so that a priest can't manaburn me :S).




20 Days of WoW Blogging: Day 2

20 Days of WoW Blogging Challenge: Day 2 » Why you decided to start a blog


Today, I'm explaining why I decided to start a blog.. again. And believe me when I say I've created a lot throughout the last 3 years. My blog history begins with a Dutch blog about basically everything. It went well for some time, but I lost interest after a while. My second blog was a blog about laying in the hospital, and all my experiences there. I decided to delete it because of the Google search results.. and because I felt I had to.

Then, English blogging began. I was active on a diverse number of internet blogs, and eventually I found Triond.com to be the best one for me. I could write in whatever catagory I wanted to, and could earn a little penny for doing it. It was a great motivation, and since 2011 I published 140 blogs and reached over 7000 views.

The start of this blog
I decided to start a gaming blog, because I want to collect all my gaming articles under one domain. This is the place to do it. I've been writing since 2011 actively about World of WarCraft, but I wanna write about more games, so that's my goal for this blog. And if I fail, I can blame World of WarCraft for being too addictive.

20 days of WoW Blogging: Day 1

20 Days of WoW Blogging Challenge: Day 1 » Introduce yourself


Welcome to my blog. I'm Frans, a student from the Netherlands. I play World of WarCraft since 2010, and I enjoy it a lot. I started playing WoW on a private server back in 2007, which was kinda fun but as I see now not as fun as the real game.

I'm active on the internet since I was 6, when I first made my 'homepage' on a free server. It was really basic, and looking back now it was hilarious. When I was 11, I created my own 'company' with two relatives, which included a spectaculair homepage as well. I'm an active blogger since before I was in the hospital. Since 2011, I'm an active writer on Triond and I had several blogs, including a Wordpress one.

Why I decided to make a new blog, will be posted in the scond day of the 20 days of WoW Blogging challenge.

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